Release 10.1A: OpenEdge Development:
Progress 4GL Handbook


Creating menu items

In a dynamic menu, menu items are individually created objects with their own handles. Because you can delete an entire menu by deleting the top-level menu, or by deleting the procedure that controls the widget pool for the menu, you can normally use the same object handle for all your menu items. Each one must be parented to the submenu that contains it. Therefore, each menu item can be used in only one menu or submenu. Typical menu item attributes include:


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